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Joined 1 year ago
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Cake day: June 17th, 2023

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  • Oceanliner Designs - lots of interesting videos about titanic & other ships of that era.

    Caitlin Doughty/ask a mortician - lots of cool video essays about death

    B1M - lots of cool engineering related videos

    Evan & Katelyn - lots of cool resin creations… gives me cooking channel vibes where after watching a video, i have an intense urge to make things i dont need.

    Well Theres Your Problem - a podcast about engineering disasters… with slides

    Tasting History with Max Miller - a cooking channel that is also a history lesson… super cool

    In addition, just a bunch of urban planning youtube (city beautiful/city nerd/oh the urbanity, etc) & video game content







  • When i was a kid, a mexican restaurant chain shut down after a bunch of people got sick/died of hepatitis A in my city.

    The day they reopened, it was highly publicized on the local news, and my family went there to eat… i asked my dad if he was concerned about getting sick. He stopped, looked me in the eye, and told me with the upmost confidence “i guarantee you that this will be the cleanest restaurant meal you will ever have in your life”…

    i feel a similar concept applies to this situation… with all the eyes on the 737 max8, there is no way management is going to sell one if it has outstanding flaws/safety issues.



  • I’ve been enjoying it… Lots of cool new features & fun gameplay… Have about 6 hours in it right now. Overall, i feel like the game has lots of potential even if some of it is unrealized at the moment.

    PC Specs: laptop with i7-9750H, RTX 2060, 16gb ram… (below recommended hardware, but above minimum hardware)

    Regarding performance: When I first got in, it was pretty rough… lots of blurry blobs of textures, invisible buildings, and lots of lag… Once I played with the graphic settings though, these issues effectively disappeared. The game looks very good and is very playable. It does still studder on occasion, but nothing that makes the game feel unplayable.

    Regarding playability: The gameplay feels like a real upgrade compared to CS1. I know it sounds cliche, but the cities really do feel super alive. The progression feels natural and exciting. I actually got so inveloped in the gameplay that i completely lost track of time & ended up going to bed much later than i wanted lol.

    While overall I really enjoy the game, there are a couple things to note that I find particularly annoying: 1 - The achievements… IMO, achievements are super dumb to begin with (wish there was a way to blanket turn them off), but CS2 really takes it to a whole new annoying level. Example: one achievement is to cure 6000 sims in the clinic/hospital. It literally gives you a popup notification for every… single… one of those 6000 sims cured. So incredibly annoying. 2 - I’ve encountered some minor bugs here and there… nothing game breaking, but they did get slightly annoying… 1 in particular was little invisible pockets of water on the land that made road placement difficult.


  • Completely agree! Its why in addition to making relatively lighthearted insults on the internet, i actually advocate for such changes by regularly attending government meetings and contacting my elected representatives.

    Hell, just this week, i participated in a meeting to change my city’s zoning code to allow more density, wrote to all of my representatives (granted this week, my email to them was about the lack of worker protections associated with PTO…) and researched all the agenda items for the upcoming city development and transportation meetings.

    If there is anything im missing that would help advocate for such changes, im all ears! No really… i actually enjoy going to these meetings as dull as that sounds and would love to know more! Its been kind of an emerging hobby for me lol.

    Its the dryest and dullest thing ever, but for some reason, ive been really into that! As a perk, the people watching at such meetings is amazing. Id love for more people to experience the wonders that is a local government meeting.






  • They do make twist in plugs…

    Your standard (north american) plug is a NEMA 5-20R… the twist in (locking) variant is NEMA L5-20R.

    I see locking plugs most commonly used in applications where the cord may have a bit more force to it… example: a ceiling mounted receptacle serving movable furniture/equipment.

    Theyre not used for standard domestic applications for all the reasons other userd indicated in this thread.