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Joined 2 months ago
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Cake day: May 5th, 2024

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  • I’m a die hard Microsoft hater. I haven’t had windows installed on a pc in years. With that being said I use visual studio code because it’s kind of the only text editor that does code completion in the capacity that it does. I can take a class name, type a “.” after it and a scroll view opens up shows every accessible member of that class along with comments and information about all the variables. The amount of time this saves is so huge I don’t even know how you would quantify it. Nothing else has code completion that even comes close to being that good.

    Do non visual studio code users just have to memorize every single function, parameter and return type in their code base? Yeah you can always read the documentation, sure you can always dig through the source code to figure it out every time you forget what data type a parameter is but that takes valuable time.

    If they ever put visual studio code behind a paywall or stop making it for Linux, I’m going to be forced to either switch to windows (which I never will under any circumstances) or make a custom made ripoff clone of that entire intellisense code completion system and hack it into whichever open source text editor I deem is the next best thing.


  • I think there’s a “SKSE for Linux” you can download so that you get it in a separate launcher, but renaming the executable to whatever the original one is will result in that newly renamed executable getting run when you press the play button. This approach works for Skyrim and Starfield but probably others as well.

    SKSE works in Linux. I manually install each mod. It’s a pain in the ass but I imagine still less of a pain in the ass than dealing with mod managers. I don’t know who’s teaching new programmers to make their side projects in such a way that it only works on windows but it’s stupid and lame. It’s not as bad as it used to be but there’s always outliers that pop up such as Starfield xedit. You can put your ui in an opengl window. You can use python with wxwidgets. Java has good gui stuff. There are a multitude of ways to do ui besides Microsoft’s bloated toolchain.











  • Another part of it is the gpu bios. The gpu bios contains x86 opcodes that it expects the host system to run for gpu-specific functions like video mode switching and probably lots of other stuff. I know that Vesa bios extensions mode switching requires a pointer to the functions in the gpu bios which the cpu runs. I tried to make a platform independent Vesa driver one time and couldn’t figure out how to circumvent using the gpu bios for it since the functions you’re supposed to call are compiled for x86. Even the well-refined projects like Seabios still rely on the VBE pointers for non-legacy video modes.

    Legacy vga does also has a bios but it’s relatively not that difficult to circumvent using the bios on legacy vga cards, only issue is that legacy vga modes are mostly useless.

    I think there’s a newish way of doing this stuff that doesn’t involve Vesa or legacy vga but I don’t know what it is. This I’m sure is only one of the many problems that have to be overcome if someone wanted to hack a 1080ti onto a raspberry pi or something.