Here to talk about fighting games, self hosting web apps, and easy weeknight recipes.

My mastodon account: @tuckerm
My blog: https://tuckerm.us

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Joined 1 年前
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Cake day: 2023年6月14日

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  • Yeah, it definitely needs trackpads that are easy to reach in order to be a Steam Deck controller. (And I’m saying “easy to each” because the awkwardly placed Playstation touchpad doesn’t count.)

    I’m curious about this part, though:

    Gyro in the “Steam mode”. With the sticks having a touch sensor too.

    That sounds like an advantage over a Playstation or Switch controller. I’m guessing that means you could enable the gyro just by touching the analog stick, without having to press a button. That’s like what most people did on the Steam controller, where the gyro would enable when you touched the trackpad.







  • Aw, I was looking forward to this one. But also, meh, my unplayed backlog is huge.

    I’m gonna put on my casual-observer-business-analyst hat real quick: it seems weird that Sony is making so many decisions that they know will piss off customers with their brand lately. Microsoft has been striking out hard with underwhelming exclusives, whereas at least Sony has had a few hits. Sony could take advantage of that and use this generation to crush the Xbox brand pretty hard. The payoff would be huge later on.

    Business execs always fancy themselves as military generals; I’m sure they’ve heard that Napoleon quote, “Never interrupt your enemy when he is making a mistake.” Instead, they seem to be taking advantage of Microsoft’s blunders to just knowingly make their own blunders.

    Like, even from a cutthroat business exec mindset, there is a profit-motivated reason to just chill out with the anti-consumer stuff right now. Your biggest competitor has been absolutely unloading a clip into their own foot for like two years. Quit drawing attention to yourself.






  • Man, I’m hoping for a reintroduction of this character in Street Fighter 6. Twelve had so many unique properties that other SF characters have never had, like an air dash, and the fact that his forward walk simply went underneath projectiles. They just made him do no damage for some reason.

    All of the SF6 rebooted characters have been great so far.


  • I’ve heard this argument before, but I’m not sure that the numbers support it. Despite the Dreamcast having a head start, the PS2 started eclipsing the DC’s sales almost immediately, and that’s even with the PS2 having some supply problems early on.

    If piracy was the main problem, I would expect to see huge system sales and small game sales. Instead, the DC just didn’t sell very well outside of its initial launch.

    I’m not saying piracy didn’t exist, but Sega had lost so much support from customers and developers with the 32X, Sega CD, and Saturn, I suspect those are more to blame. They’d have been able to handle the problem of game copying better if they didn’t have a dozen other problems at the same time. Heck, it was the first console with built-in online services, and that’s the industry’s main way of dealing with piracy now.


  • I suppose they only did it now due to some license agreement expiring?

    Yep, if I understand it right, Denuvo charges an annual fee to be used. That’s why you always see it getting removed after the game loses relevance, when sales aren’t enough to justify paying for Denuvo anymore.

    Kind of weird how, because Bethesda (and other publishers) are Denuvo’s consumer, this particular anti-consumer license agreement is actually benefiting the players, haha.