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Cake day: June 23rd, 2023

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  • This can happen with new players who are native English speakers too, as D&D has a fair deal of vocabulary not everyone knows. Words like charisma and melee really got popularized by D&D.

    Deep cut here: When I was a kid (ages past) and first heard friends talk about D&D, I thought there was a lens to keep you on the border. And without it, you might go straight Into The Unknown.



  • I ran 2 tables in 4E, but when 5E came out they never wanted to go back.

    It all came down to keeping track of all the powers, nobody liked that. They also hoarded their encounter and daily powers, rarely using them (and hoarding encounter powers doesn’t make a lot of sense).

    I was a little disappointed because the one table was about to hit their paragon paths, which seemed like fun, and the players seemed excited for. It’s a concept I wouldn’t mind seeing in a new game – it was a little like choosing a subclass at 10th level.




  • Late response, but you could only Deflect a missile (arrows, etc.) not spells. It only affected one missile, not a round’s worth like Shield but was a great, bit penalty to the shot.

    Attack spells were often pretty pathetic at low levels. Let the Fighters, Rogues, and Thieves do the attacking, spell casters handle battlefield control, healing, etc. It was real different than 5e.