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Joined 1 年前
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Cake day: 2023年6月21日

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  • Yeah, I think folks here are not giving them enough credit. It wasn’t just some random dude drawing lines for no reason.

    The purpose of a lot of what Britain was doing was to prevent unification into a new Ottoman Empire successor. They intended the internal conflict in the region.

    And it worked at keeping the Middle East busy and Europe safe for the most part (if you don’t count the incalculable death toll having them fighting amongst themselves has caused, and random terrorist attacks).


  • According to most sites TOS, when we write our posts we give them basically full access to do whatever they like including make derivative works. Here is the reddit one (not sure how Lemmy handles this):

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  • It’s an ok game.

    Had a few plot points in the UC quest line that were cool. I liked that zero g casino fight.

    Inventory management was shit, but that’s pretty common to the creater.

    Base building didn’t really interest me in Fallout 4, and didn’t do much for me here either. The crafting was weird. I don’t like using my combat feats to make better sandwiches.

    The ship customization was cool, but since you are just jumping to your destination it didn’t matter much for my playthrough.

    The proc gen planets were predictably empty feeling. I was worried about that after they said they were putting 1000 in. No way they could hand generate enough content to fill that, which was their strength in The Elder Scrolls.

    I suspect they got caught up in the No Man’s Sky hype and forgot to use their core strengths. Combine this with not enough innovation on their weaknesses and it was mid.

    If they would have done an Expanse scale game, set within our solar system, where you had 2 large terrestrial planets, a number of asteroid bases, and kept their scale in check they may have been able to pull it off. But it felt just too stretched out.

    I think that 7/10 review guy was right.