Just a guy, bout to get my PhD in experimental particle physics. I like hockey, basketball, DND, science, and audio equipment.

Go Nuggets! Go Avs!

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Joined 4 months ago
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Cake day: March 7th, 2024

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  • I had a bad flea infestation after taking in a stray puppy for all of 1 day before I got it to a rescue. I went from noticing one flea to noticing a couple to seeing them everywhere in a manner of days, about a month after the puppy left us our present. It was a pain in the ass and made me hyper paranoid, so I learned how to handle it the proper way.

    I agree with what others have said as a first step: Flea Bath and/or nitenpyram to remove the fleas on the kitty, flea preventative to keep them off. Wash all the fabrics and surfaces, especially near your cat’s hangout spots, and dry on high heat.

    Vacuuming daily is a triple threat at reducing the numbers: Sucks up the eggs/larvare/pupae/adults, the vibration and warmth tricks pupae to emerge (they can be dormant for up to 6 months and their shell acts like velcro, making them hard to remove) which speeds up the cycle and reduces the risk of reinfestation, and cleans up the grime that the larvae feed on before pupating. Just make sure you use a bagged vacuum or seal the vacuum waste somehow before tossing it. If the infestation is minor, keeping up to date on the preventative and regular vacuuming should be enough.

    If you find more, especially down the road a few months, it probably means an infestation started under your nose. If you can afford it, a pest control pro is the best solution. If you can’t, the best flea killer spray for whole home infestations is Precor 2625. It is a whole home premise spray that kills the fleas at all stages, both on contact and by disrupting their reproductive cycle. You’ll want to either kennel your kitty for a day to apply it, as the contact kill chemical can make cats sick, or at the very least quarantine them and do the spray over a couple days away from them. Get a coverall suit, N95 mask, and spray all low surfaces, all fabrics that can’t be dried on high heat, under couch cushions, all corners and crevices around the floor and your bed, literally everywhere below knee height and anywhere your cat might like to climb or hide.

    The preventative is supposed to last 7 months, slightly longer than the longest normal pupae duration, so that multiple flea generations will be affected. I do recommend a second spray 1 month later, just to be safe, and continue daily vacuuming over the entire premise for at least that first month to expedite the lifecycle as much as possible.





  • We (maybe) want kids, she just doesn’t want to ever be pregnant, so adoption is our route if anything.

    This would be the worst of both worlds: A pregnancy that we don’t even get one of the little shits from! She’ll have to deal though, science demands that we try it at least once.



  • She and I don’t want to make kids, so it isn’t immediately applicable anyway. That being said, I am an experimental nuclear and particle physics PhD student, so I am at least 85% sure that I could convince my boss that we need a medium size centrifuge in the lab and make some… adjustments… upon completion.




  • Fighter as a class is only as cliché as the story behind it from an RP perspective imo. An assassin who has only relied on his mental acuity (precision and brain blades) and stealth to reach their goals deciding that they need to more formally learn how to be an effective combatant doesn’t read as cliché to me, it seems very pragmatic. Or having escaped near death time and time again in combat, an assassin learning by trial and error how to improve their odds of surviving direct combat. Or literally extracting the knowledge via their soulknife abilities from every fighter they slay, adding experiences into their repertoire. Loads of potential there for a fun Rogue/Fighter build.

    I have three questions that I ask every time I theorycraft an MC build (and some example prompts):

    1. Why do you want to MC? Is it to make a more powerful character/to diversify your skills/to fill a niche in the party/for narrative completeness/etc?

    **2. Why is your character developing these new skills? ** Does your character have a latent predisposition to this change? Did they get challenged in a way that necessitated change? Did a party member/mentor influence them to try out a new skillset?

    3. Do you want the change to alter your concept for the character (both in combat and RP), and how does that fit with the character you play?

    Answering these questions helps me a lot in deciding how to explain the MC decision, flesh out the character concept, and work it in to the game as written. If you just want to mix it up or beef up your character, that is fine too, but I think it is more satisfying when you can bridge the RP and the mechanics.



  • My two cents is that multiclassing should be driven first and foremost by what seems cool or fun, then looking at story consideration, and finally looking at optimization. Rogue is one of the best classes for MC, it has endless synergy with basically every other class, so I don’t think there is a wrong answer in terms of viability. Rogue/bard is super fun, allowing for a super versatile character in terms of being the face and skillmonkey, rogue/fighter is a potent martial combination, and warlock rogue has neat RP potential and some nice interplay between invocations and roguish abilities (darkness, mask of many faces, etc.)

    How has you character been played so far? A dashing trickster would lend itself to bard (swords, whisper, or lore), a deadly and efficient assasssin would lend itself to fighter (BM or echo knight if allowed), or a curious seeker of secrets would lend itself to warlock (hex blade is the best choice for a mixed martial imo).