• 2 Posts
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Joined 1 year ago
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Cake day: June 14th, 2023

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  • I was actually offered a Bachelor thesis topic by a company to write a test bench for a product in LabView.

    From what they told me and my other engineering experience I’d suggest going with an approach similar to what’s used with HDLs. For unit tests create test benches in the language itself which call the functions you want to test with a predefined input (e.g. from a file) and then analyse and save the output.

    You can extend this to obtaining other information as well, but tbh I’ll bet it’s still gonna be a pain.

    Hope that helps at least a little.





  • Melvor Idle is a great call. The base game is a solid idle game and there’s a load of mods too.

    I did a HCCO12B (Hardcore combat only, 12 bank slots only) run when the game first released.

    Reinstalled the game yesterday and started another HCCO run using the new mod, it adds some QoL and tweaks.

    My only negative about it is that when playing normally, I always feel like there’s a perfect/optimal strategy and I should figure it out before playing.










  • The learning curve is actually pretty manageable. Took me an afternoon to be good enough to create lab reports for Uni. Creating your first template takes a bit but isn’t super hard. Afterwards you can reuse that and only need to tweak.

    This is the Tutorial I used. For an editor I’d suggest VSCode with LaTeX Workshop. (There’s also LTeX which is a great grammar and spelling checker)