If you refund too often they will consider it “abuse” and stop letting you do it.
whenever whenever whenever
If you refund too often they will consider it “abuse” and stop letting you do it.
No. Demos are rare and games are expensive.
Zidane vibes.
https://invidious.drgns.space/watch?v=VQcraepryB0
Frogs are similar to cats in this way.
I thought they already did.
Should have opened solitaire, it would be easier to explain away.
Donations work too.
For longer videos, a lot of people will stop watching before the video ends. A lot of bandwidth is wasted by buffering the entire video when the user is only going to watch 50% of it. To save bandwidth, sites like YouTube only buffer a tiny bit at a time.
Not just that but what other new fee will they create and force on developers out of nowhere?
I was going to say 89% but there’s a lot of asset flips on Steam.
Don’t worry, 90% of our users won’t have to pay anything at all! Just ignore that like 50% are people who downloaded Unity to mess around for a bit and never made anything other than a “hello world” or similar.
I know I won’t be using it. There is no guarantee that they won’t do something similar in the future.
I guess it’s pretty similar. Just different spices.
It tastes like a latte with cinnamon, nutmeg, ginger, and allspice added. It’s pretty good.
One of the books in this giveaway is about Godot and Blender (available for about 5 more days): https://www.fanatical.com/en/bundle/international-day-of-the-programmer-2023-free-giveaway
Here’s a free open source app to help with learning GDScript: https://gdquest.itch.io/learn-godot-gdscript
Perfectly timed.
It would be great if a portion of them decided to dip their toes into game development too since it’s free.
Or they have but the potential profit outweighs potential negative PR.
If that works for you, great! I’m going to keep pirating games without demos though.