nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 20 hours agoSatisfactory's developers had no idea how popular its 1.0 launch was going to be: 'We try not to focus too much on that stuff and just make it as big as we possibly can'www.pcgamer.comexternal-linkmessage-square14fedilinkarrow-up1136arrow-down10
arrow-up1136arrow-down1external-linkSatisfactory's developers had no idea how popular its 1.0 launch was going to be: 'We try not to focus too much on that stuff and just make it as big as we possibly can'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 20 hours agomessage-square14fedilink
minus-squareMister Neon@lemmy.worldlinkfedilinkEnglisharrow-up10·edit-214 hours agoThat game has done physical harm to me from the amount of time I’ve played it in the last few weeks.
That game has done physical harm to me from the amount of time I’ve played it in the last few weeks.