• the_third@feddit.de
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      1 year ago

      Yep, pretty much that. Some of the bigger groups with lore spanning decades by now, written by in game historians and smaller meetings besides the big cons to act out little side stories. It is awesome and tbh did a lot for my ability to go up to and interact openly with people I don’t know.

        • the_third@feddit.de
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          1 year ago

          Yep. People that don’t want to or can’t commit as much time or as regularly often choose to play NPCs. There’s a DM or a DM committee on site that observes the game directly or through their NPCs and uses the NPCs to steer the story (which can be hard, because proverbially, every plan is excellent until it meets the players).

          Sometimes they’ll stage little or big events for players, e.g. if a player has let them know that he wants to kill a char, that is always a great opportunity for a neat send-off. Maybe the char is murdered during a banquet to make the other players aware of a treason subplot or he gets to save another character during a road robbery at the expense of his own life or something like that, that goes into the in game history books.

    • OCATMBBL@lemmy.world
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      1 year ago

      Big ol’ post below:

      Every LARP has a different system, which in our game is light-touch(1) and kinda light-hearted. We use latex weapons like those from Forgotten Dreams and Mytholon (two manufacturers I know of off hand), and there’s a hit point system, and vocally called damage and skills with different effects.

      Example: Hitting an opponent and calling “Strength 5” indicates to the opponent that they need to take 5 steps away from the attacker in the direction the attacker chooses. They also take basic weapon damage of 1 HP in this transaction.

      While every LARP has its own system, there is a lot of overlap because of the limitations presented by a physical (ie. in-person) system. You can do a way larger swath of things in a tabletop.

      Look for LARPs in your area online, and I’m sure you’ll find a few.


      (1)Different games handle it differently, but we have players stemming from single digits to upper double digits, and we try to be accommodating to the needs of a diverse age group with varying degrees of disability.