• Ataraxia@lemmy.world
    link
    fedilink
    arrow-up
    3
    ·
    10 months ago

    Only once you convince it it’s actually a ghost and it can go wherever it wants but then you risk a haunting.

    • BeardedGingerWonder@feddit.uk
      link
      fedilink
      English
      arrow-up
      1
      ·
      10 months ago

      Don’t be silly, basically you can get off the horsey and go around the obstacle, but the this doesn’t work for eg a pawn cause what are you going to do, split in two?

      • lugal@sopuli.xyz
        link
        fedilink
        arrow-up
        1
        ·
        10 months ago

        While is this technically possible, it takes too much time (about 2-3 turns depending on the size and fitness of the horsey).

        That’s what they don’t tell you. “Horseys can jump, the Germans call them The Jumper.” Yes, but at what cost?