• 4 Posts
  • 139 Comments
Joined 1 year ago
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Cake day: June 30th, 2023

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  • In 6 your buildings in cities are categorised into districts. The districts take up a hex on the grid and receive bonuses based on adjacent hexes. A large part of the game revolves around planning your districts in every city as once they are placed, they cannot be moved. This is a slightly different playstyle compared to 5 where only the city location itself matters.

    Some other changes were around science, policies and eras. You unlock policy cards which you can swap out for different bonuses when needed instead of a constant effect. Policies are just as important as science this time around, and researching science and policies is boosted by actions in the game instead of only using Great scientists/writers. Every set amount of turns the world enters a different era, which also offers different policy cards for that period.

    There are no (or few) multiplicative bonuses. Having more cities is always beneficial.





  • Take the pill and be a good, docile citizen. It’s insane for me to think that a quarter of the UK has some sort of mental illness, that requires medication. Either this is a wild amount of overperscription, which wouldn’t be that surprising, after having had some experience with the NHS; or things are very broken at a fundamental level.

    Then again whenever you hear something about the UK in the news it is either some overbearing, authoritarian, conservative bullshit or some ultra liberal nonsense, there seems to be no middle ground. Lived there a few years and have no intention of going back.








  • There is nothing inherently wrong about food pictures but I feel like it is a symptom of the focus shifting from trying to take quality pictures to showing off a nice dinner/vacation/car you had to your “friend” group.

    There is a thin line between look at this cool thing and look at how much better my life is then yours. I kinda have a distaste for the second one. (That said I take food pictures all the time but mostly of stuff I made myself, though I don’t post it to social media)




  • I remember Instagram when it was new. It was an actually photography app. Of course it had the edgy filters (which ~15 year old me made full use of). But the pictures people posted actually had a bit of effort behind them.

    Then it started becoming another mainstream social media where most pictures were about people’s lunches. I didn’t stick around for it’s final phase of business ads and thots.

    I think it lost the cool factor by the time FB bought it but maybe it would’ve taken longer to become as ad-infested as it is today


  • Features out the wazoo and an insane amount of customisation available to the user via Goodlock, but also some quirks.

    Here are my highlights: limit charge to 80% to conserve battery health; custom shortcuts when dragging from the side of the phone based on the angle of your swipe; not sure what app just woke the screen or sent a notification that disappeared? You can get a log of all of these activities; add a dedicated 2x crop button to the camera app; send audio from different apps to different sound outputs simultaneously; a whole stack of s-pen features ranging from useful to very niche (quick lock screen note, screen crop, use pen as camera shutter); and many more.

    There are some annoyances also: you can’t have an infinite scrolling app drawer, it has to have pages; using icon packs from the play store is annoying and the Samsung theme store sucks.

    Overall I like one UI 6 but there is always some room for improvement.