• PlasticExistence@lemmy.world
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    3 months ago

    TL;DR - They ran out of money when they needed 18 months more time to finish the game.

    I thought it would be something beyond that, but no, just financial woes.

  • iAvicenna@lemmy.world
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    3 months ago

    “Would that engine have been acceptable five years later [after Fallout 2]?”

    I would have been totally fine with it if that meant we had a decent Fallout 3

    • SkyNTP@lemmy.ml
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      3 months ago

      Hear hear. Bethesda’s Fallout 3 and above are nice Bethesda games, but the art style never quite captured the whimsical grittiness of Fallout2.

      • ArxCyberwolf@lemmy.ca
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        3 months ago

        Fallout 3 kinda overdid the grays and greens in its art style. It works for a post-apocalyptic wasteland of course, but everything starts to look same-y after a while. Especially in DC itself with its nightmarish metro system full of identical gray metal infrastructure.

        • PythagreousTitties@lemm.ee
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          3 months ago

          Once you get to Megaton and start talking to the girl that gives you all the starter quests it’s apparent the game isn’t anywhere close to Fallout 1 & 2.

          It’s fun. But… Yeah.

          I actually liked the downtown metro maze though. It’s pretty unique. I feel like it was the proto vast underground dwemer ruins areas of Skyrim.